The forums moved on March 1, 2021. Please read this page for more information.
Sentinel Tactics Rules [Closed]
Log in to post new content in the forum.
Topic / Topic starter | Replies | Last post | |
---|---|---|---|
Combat Stance vs Impaling Stucture by jfwilde » January 28, 2015 - 2:41pm |
5 |
by payprplayn February 20, 2015 - 4:57pm |
|
start of game order of operations by payprplayn » February 20, 2015 - 7:34pm |
2 |
by payprplayn February 20, 2015 - 7:47pm |
|
Absolute Zero strong strategies by Donner » January 27, 2015 - 2:49pm |
13 |
by payprplayn February 20, 2015 - 8:39pm |
|
Omnitron strategy by BerkMarc » February 14, 2015 - 12:57pm |
11 |
by phantaskippy February 21, 2015 - 11:35pm |
|
Placing/replacing powers by payprplayn » February 22, 2015 - 4:20pm |
4 |
by Paul February 23, 2015 - 9:41am |
|
Omnitron + moved by other characters. by phantaskippy » February 22, 2015 - 8:24am |
3 |
by phantaskippy February 23, 2015 - 3:43pm |
|
Uprising Scenario 3 - How does Proletariat interact with Oblivion Shards? by HikariStarshine » February 23, 2015 - 12:03pm |
1 |
by phantaskippy February 23, 2015 - 3:55pm |
|
Hazard spaces by payprplayn » January 1, 2015 - 4:41pm |
17 |
by phantaskippy February 23, 2015 - 4:01pm |
|
Ambuscade Cloaking Device by Ixcelbrien » August 18, 2014 - 10:37am |
10 |
by phantaskippy February 24, 2015 - 3:45pm |
|
remove from the map by klmcwhorter1221 » February 27, 2015 - 7:17am |
2 |
by arenson9 February 27, 2015 - 2:00pm |
|
Hazard Spaces (Page: 1, 2)
by much0gust0 » August 16, 2014 - 12:22pm |
55 |
by Donner February 27, 2015 - 3:00pm |
|
Range needed for vertex area attacks by arenson9 » March 1, 2015 - 7:41am |
2 |
by arenson9 March 1, 2015 - 3:30pm |
|
Hazards and non character targets by padlock » February 25, 2015 - 12:39pm |
13 |
by AvalonXQ March 2, 2015 - 12:14pm |
|
Tachyon Pushing the Limits by Chaosmancer » February 19, 2015 - 12:16am |
2 |
by godzilla999666 March 3, 2015 - 12:55am |
|
Hazard Spaces and Blazing Tornado by cscasto » March 4, 2015 - 9:09am |
2 |
by cscasto March 4, 2015 - 9:57am |
|
Ambuscade - Automated hunter and Traps by padlock » March 3, 2015 - 10:14pm |
9 |
by padlock March 4, 2015 - 6:38pm |
|
Proletariat's Defensive Sacrifice by Gislef » March 4, 2015 - 4:40pm |
3 |
by Gislef March 5, 2015 - 9:13am |
|
Decoy projection and area attacks by payprplayn » February 20, 2015 - 7:43pm |
18 |
by Donner March 5, 2015 - 9:52pm |
|
Omnitron and incapacitation by payprplayn » March 6, 2015 - 9:14pm |
2 |
by payprplayn March 6, 2015 - 9:56pm |
|
Ambuscade and Hazard spaces by payprplayn » March 6, 2015 - 9:13pm |
2 |
by payprplayn March 6, 2015 - 9:58pm |
|
The Fence's power does whatnow? by Spiff » March 8, 2015 - 1:25am |
15 |
by payprplayn March 8, 2015 - 7:05pm |
|
One-shot Scenarios by Spiff » March 4, 2015 - 8:32pm |
15 |
by payprplayn March 9, 2015 - 3:32pm |
|
Ending Movement by payprplayn » March 9, 2015 - 3:17pm |
7 |
by Paul March 11, 2015 - 5:13pm |
|
Unity or the bots? by waedens » March 5, 2015 - 4:24pm |
14 |
by Paul March 11, 2015 - 5:18pm |
|
Bot Movement: Limited or Unlimited? by kitmehsu » March 12, 2015 - 10:53am |
9 |
by phantaskippy March 12, 2015 - 7:12pm |
Log in to post new content in the forum.