People are going to wake up tomorrow and wonder what happened.
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
-Robert E. Howard, "The Tower of the Elephant"
So Scion of Blight, Diplomatic Envoy, Beginning of the End, Eye on the Prize, Retcon, Between the Lines, Don't Dismiss Anything, Fixed Point, Reveal the Flaws?
So Scion of Blight, Diplomatic Envoy, Beginning of the End, Eye on the Prize, Retcon, Between the Lines, Don't Dismiss Anything, Fixed Point, Reveal the Flaws?
Hmm, that seems like one too many for this particular ARG...
So Scion of Blight, Diplomatic Envoy, Beginning of the End, Eye on the Prize, Retcon, Between the Lines, Don't Dismiss Anything, Fixed Point, Reveal the Flaws?
Hmm, that seems like one too many for this particular ARG...
*disco*So, I know very little about QR codes. Is that string of numbers in Andy's links above potentially something important or do all QR codes have that?
I wonder if the letters of Intervene being different colors means anything? Almost looks like they're all differrent fonts that belong on different character cards.
I swear I've seen those fonts or at least those specific font colors somewhere. At least the last "n" and "e" look familiar to me for some reason. Maybe each letter matches up with a card somewhere? It's hard to tell since the image is so small. Is there a bigger version of that image anywhere? lol
Then again I haven't really looked through all the cards in a while. It may just be wishful thinking. But at least it's an idea, right?
The number is coming from the code of the "its coming" page. Everyline is the same with the 5th having that comment mysteriously in there.
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
-Robert E. Howard, "The Tower of the Elephant"
Note that "982354617" is a permutation of the digits from 1 to 9, which sounds like instructions for the order to look at the images. But that didn't give anything sensible. (There are not enough vowels in those card names to get anything sensible from an anagram.)
(How did people recognize the card from that tiny "intervene" image? Did someone redo the challenge on a computer with a larger screen to get a bigger image?)
Sorry, I jumped the gun! I realize playing three Mega Computers in Megalopolis is not a useful thing to do, but honestly, Wraith really had no other cards to play that game!
I wish we had a bigger version of that picture, too. I'm not sure on Scion of Blight. I'm looking at that image and the card side by side and I can't see it, but I also don't have a better idea (it looks to me like a leaf, which is no help yet.)
Edit: okay, now I see it (I hadn't seen the better resolution one yet.)
I just took out the 9 cards in the screen picture and organised them accordingly.
Here are the card's flavour texts:
1. Scion of Blight- "Damn! *koff koff* We gotta takes this thing out before it kills everyone!" - Expatriette, Freedom Five #763
2. "Diplomatic" Envoy- "We have got to work on Amina's communication skills..." - Tachyon, Administrative Assassin #4
3.Beginning of the End- "We're too late. It's already in Megalopolis. And I don't think we can stop it."- The Wraith, Freedom Five #767
4. Eye on the Prize- "You may take this moment to reconsider. I'll give you that much." - Chrono-Ranger, Draw!
5. Retcon- "Good point, my friend and fellow Hero the Wraith! We are a good team!" - Guise, The Best Book #1
6. Between the lines- "Good! Now, five centimeters to the left... perfect. Hit it." - Parse, Freedom Five #607
7. Don't Dismiss Anything- "What I want to find is the truth. What are you looking for?" - The Scholar, Emigrant's Song #2
8. Fixed Points- "This event must occur in every reality across time," Omintron-X posited. The Visionary just hung her head. Not one Vanessa Long could be safe.
9. Reveal the Flaws- "There! Run to the center! It's now or never!"- Parse, Freedom Five Annual #29
I thought there was maybe something in the issue numbers, but I didn't come up with anything yet. The cards do work as a story, though, except, as usual, I don't know what Guise is doing there...
The Parse quote from #9 is from the annual found at the ..../genocidal URL concerning Progeny. Also, is it just me or all of the decks associated with those cards from characters/environments who have contact with time/space phenomenon? I.e. Parse 'experiences' the cosmic entity that reboots Omnitron.
The space/time continuum was broken when I got here. Honest.
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
-Robert E. Howard, "The Tower of the Elephant"
Scion of Blight, Between the Lines and Diplomatic Envoy are White Beginning of the End, Retcon and Reveal the Flaws are Purple Don't Dismiss Anything and Eye on the Prize are Orange and Fixed Point is Blue.
The page numbers in the Votm rulebook are all different colors. If we look up the matching number from the colors of the word intervene, what I'd the resulting number?
I have to go to work ...
Hi. My name's Andy. Feel free to call me Andy, since, ya know, that's my name. (he/him/his)
If I am not for myself, who will be for me? If not now, when? If I am for myself alone, what am I? -- Hillel
The page numbers in the Votm rulebook are all different colors. If we look up the matching number from the colors of the word intervene, what I'd the resulting number?
It would be great if someone can scan the rulebook. I won't be able to do it until the afternoon.
That's exactly how I feel, and I was hoping you would show up in this thread. Get to work ;).
I WANT TO SO BADLY!
This is not something I can do while at work though. Hopefully all ya'll smarty-pantses leave some detective work for me. This is too good to not be a part of. Gimmi about 8 hours and I'll be on the case.
Im looking now and will edit this post a few times:
Freedom Five Annual 29 - Overdo It (KNYFE) , Reveal the Flaws (Parse), Elemental Outburst (Progeny), Scion of the Storm (Progeny), and Time of Tribulations (Progeny)
Prime Wardens 36-40 - Dynamic Siphon(Progeny), Scion of Flame(Progeny), The Inevitable(Progeny)
Dark Watch 4-6 - No comics list Dark Watch from what is in the spoiler spreadsheet
Freedom Five 763-767 - Beginning of the End(Progeny), Hour of Reckoning (Progeny), Obvious Futility(Progeny), Scion of Blight(Progeny), Scion of Frost(Progeny)
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
Another suggestion before I head to work: the Intervene screen showed up in the video game in a battle in Megalopolis. I tried it a couple of times and found that it's necessary for Megalopolis to be the environment for Intervene to appear. The story description on /genocidal talks about various battles with different teams in different places. I recommend for people playing the video game to focus on those combos to increase the odds of finding other clues.
Another suggestion before I head to work: the Intervene screen showed up in the video game in a battle in Megalopolis. I tried it a couple of times and found that it's necessary for Megalopolis to be the environment for Intervene to appear. The story description on /genocidal talks about various battles with different teams in different places. I recommend for people playing the video game to focus on those combos to increase the odds of finding other clues.
People are going to wake up tomorrow and wonder what happened.
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
-Robert E. Howard, "The Tower of the Elephant"
Here are the cards I see:
Middle screen: Retcon - Guise
Left, bottom screen: Don't Dismiss Anything - The Scholar
Left, Top Screen: Eye on the Prize - Chrono Ranger
Small screen at the bottom: Fixed point - Time Cataclysm
The far right one: Reveal the Flaws - Parse (Good catch, DocBrown)
Faded screen to the far right: Between the Lines - Parse (again)
"A delayed game is eventually good. A rushed game is bad forever"
-Shigeru Miyamoto
I so hate that this is happening when so many of us don't have Villains yet.
Just assume I'm always doing that.
Damn it, Ronway!
The CapCos one is Parse - Reveal the Flaws
Okay, I'll add it to my list
"A delayed game is eventually good. A rushed game is bad forever"
-Shigeru Miyamoto
Still not convinced 124185 matters, why are we saying to follow it down this path
My wife thinks Sentinels is ruining our marriage. I think she doesnt know what shes talking about because she wont sit down to play it
The right white screen is legacy holding something back
NEVERMIND Its haka
Yeah, i'm fairly certain it's Parse's card "Between the Lines"
"A delayed game is eventually good. A rushed game is bad forever"
-Shigeru Miyamoto
You are correct
Welp. I gotta go to sleep now. So you guys will be in charge of the list. I think what we have right now is a pretty solid start
"A delayed game is eventually good. A rushed game is bad forever"
-Shigeru Miyamoto
Also going to bed. We just need the top three cards....
As my last act before going to (as I just realized what time it was)
Top Right: Progeny - Beginning of the End (Fitting)
"Quintessential Tactics Experience: Arguing Over Range" - Worlds Tournament 2015
As someone on EU time...
WHAT THE HECK HAPPENED LAST NIGHT???
Also, top left: Progeny, Scion of Blight
Semper ludens.
Cool things happened. Being on EU time does suck for keeping up with things like this.
The space/time continuum was broken when I got here. Honest.
Oh, and the middle upper image thing there is: Miss Information- "Diplomatic" Envoy.
Semper ludens.
So Scion of Blight, Diplomatic Envoy, Beginning of the End, Eye on the Prize, Retcon, Between the Lines, Don't Dismiss Anything, Fixed Point, Reveal the Flaws?
Hmm, that seems like one too many for this particular ARG...
Has anyone replicated the "three mega computers in megalopolis"? Does the same thing happen?
BTW, the playtesters normally get a copy of the manual to proofread. We didn't for Villains of the Multiverse. Sneaky bastards...
I wonder if the letters of Intervene being different colors means anything? Almost looks like they're all differrent fonts that belong on different character cards.
I swear I've seen those fonts or at least those specific font colors somewhere. At least the last "n" and "e" look familiar to me for some reason. Maybe each letter matches up with a card somewhere? It's hard to tell since the image is so small. Is there a bigger version of that image anywhere? lol
Then again I haven't really looked through all the cards in a while. It may just be wishful thinking. But at least it's an idea, right?
The number is coming from the code of the "its coming" page. Everyline is the same with the 5th having that comment mysteriously in there.
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
-Robert E. Howard, "The Tower of the Elephant"
I isolated the actual bar code from http://sentinelsofthemultiverse.greaterthangames.com/genocidal , and none of the on-line bar code readers recognized the format. Eg, I tried this one: http://online-barcode-reader.com/ . It happily recognized where the bar code was (even on the original image without isolation), but didn't recognize the format.
Note that "982354617" is a permutation of the digits from 1 to 9, which sounds like instructions for the order to look at the images. But that didn't give anything sensible. (There are not enough vowels in those card names to get anything sensible from an anagram.)
Bunker is eating "Flavor chips" at http://sentinelsofthemultiverse.greaterthangames.com/982354617 . Maybe we should be looking at the flavor text of those cards?
(How did people recognize the card from that tiny "intervene" image? Did someone redo the challenge on a computer with a larger screen to get a bigger image?)
Aar, I need to go do some work...
I added a slightly higher resolution screenshot to my post in
https://greaterthangames.com/forum/topic/intervene-8225
Wow, so cool!
Sorry, I jumped the gun! I realize playing three Mega Computers in Megalopolis is not a useful thing to do, but honestly, Wraith really had no other cards to play that game!
I wish we had a bigger version of that picture, too. I'm not sure on Scion of Blight. I'm looking at that image and the card side by side and I can't see it, but I also don't have a better idea (it looks to me like a leaf, which is no help yet.)
Edit: okay, now I see it (I hadn't seen the better resolution one yet.)
I just took out the 9 cards in the screen picture and organised them accordingly.
Here are the card's flavour texts:
1. Scion of Blight- "Damn! *koff koff* We gotta takes this thing out before it kills everyone!" - Expatriette, Freedom Five #763
2. "Diplomatic" Envoy- "We have got to work on Amina's communication skills..." - Tachyon, Administrative Assassin #4
3.Beginning of the End- "We're too late. It's already in Megalopolis. And I don't think we can stop it."- The Wraith, Freedom Five #767
4. Eye on the Prize- "You may take this moment to reconsider. I'll give you that much." - Chrono-Ranger, Draw!
5. Retcon- "Good point, my friend and fellow Hero the Wraith! We are a good team!" - Guise, The Best Book #1
6. Between the lines- "Good! Now, five centimeters to the left... perfect. Hit it." - Parse, Freedom Five #607
7. Don't Dismiss Anything- "What I want to find is the truth. What are you looking for?" - The Scholar, Emigrant's Song #2
8. Fixed Points- "This event must occur in every reality across time," Omintron-X posited. The Visionary just hung her head. Not one Vanessa Long could be safe.
9. Reveal the Flaws- "There! Run to the center! It's now or never!"- Parse, Freedom Five Annual #29
I thought there was maybe something in the issue numbers, but I didn't come up with anything yet. The cards do work as a story, though, except, as usual, I don't know what Guise is doing there...
Semper ludens.
Did the same thing, I have Grappling Hook out, just in case, it also helps me fill the large space that screen has proportional to the others...
"But dice are dice, and Dice are Fickle"
Internet Pseudonyms: PseudonymTwitch, PseudonymTweetr, PseudonymGamer
The Parse quote from #9 is from the annual found at the ..../genocidal URL concerning Progeny.
Also, is it just me or all of the decks associated with those cards from characters/environments who have contact with time/space phenomenon? I.e. Parse 'experiences' the cosmic entity that reboots Omnitron.
The space/time continuum was broken when I got here. Honest.
Not sure that's much in this game, post Shattered, pretty much everyone has contact with time or space shenanigans
Also, don't forget, TimCosing is an anagram for Moist Cig!
So, something about moist cigarettes? This HAS to mean something...
I'm done for now... lol
And the title of the thread is WTC!
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
-Robert E. Howard, "The Tower of the Elephant"
could the colours of the screens be important?
Scion of Blight, Between the Lines and Diplomatic Envoy are White
Beginning of the End, Retcon and Reveal the Flaws are Purple
Don't Dismiss Anything and Eye on the Prize are Orange
and Fixed Point is Blue.
Are those the colors of the crystals?
Having pulled out my copy of tactics I can say that the crystal colours are
Black/White?
Orange
Green
Purple
Red
Blue
maybe the color of intervene are linked to the color of the screnes some way
The page numbers in the Votm rulebook are all different colors. If we look up the matching number from the colors of the word intervene, what I'd the resulting number?
I have to go to work ...
Hi. My name's Andy. Feel free to call me Andy, since, ya know, that's my name. (he/him/his)
If I am not for myself, who will be for me? If not now, when? If I am for myself alone, what am I? -- Hillel
also, the comic image is named 716453289, while the genocidal was named genocidal, so that may be relevent
WHAT DID I WAKE UP TO?!?!?!
That is where I'm at. This thread was still on the first page when I went to sleep. Trying to catchup now.
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
That's exactly how I feel, and I was hoping you would show up in this thread. Get to work ;).
I assume you will figure it out pretty quick, but just to put it here clues have been left that are leading to pages of a new comic about Progeny.
Assuming the I is brown on intervene, the resulting code using the page numbers doesn't seem to work forward or backward 171241976 or 679142171
The /genocidal image mentions all of the issues that are presumably in this story arc:
Prime Wardens 36-40
Dark Watch 4-6
Freedom Five 763-767
Freedom Five Annual 29
Has anyone figured out which cards have flavor text from these issues?
I WANT TO SO BADLY!
This is not something I can do while at work though. Hopefully all ya'll smarty-pantses leave some detective work for me. This is too good to not be a part of. Gimmi about 8 hours and I'll be on the case.
Hey guys!!! Tim Cosing is an anagram for "It's Coming"!!!
oh... I see you got a bit farther than that while I was out...
I thought i linke this last night, but obviously did not as I was tired. Full size screen cap of "Intervene" image grabbed last night at around 2 am.
https://www.dropbox.com/s/sh5ld7n7fmgm1u0/intervene.PNG?dl=0
Hope that helps with the sizing thing.
Im looking now and will edit this post a few times:
Freedom Five Annual 29 - Overdo It (KNYFE) , Reveal the Flaws (Parse), Elemental Outburst (Progeny), Scion of the Storm (Progeny), and Time of Tribulations (Progeny)
Prime Wardens 36-40 - Dynamic Siphon(Progeny), Scion of Flame(Progeny), The Inevitable(Progeny)
Dark Watch 4-6 - No comics list Dark Watch from what is in the spoiler spreadsheet
Freedom Five 763-767 - Beginning of the End(Progeny), Hour of Reckoning (Progeny), Obvious Futility(Progeny), Scion of Blight(Progeny), Scion of Frost(Progeny)
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
Another suggestion before I head to work: the Intervene screen showed up in the video game in a battle in Megalopolis. I tried it a couple of times and found that it's necessary for Megalopolis to be the environment for Intervene to appear. The story description on /genocidal talks about various battles with different teams in different places. I recommend for people playing the video game to focus on those combos to increase the odds of finding other clues.
So, Rook City and Tomb of Anubis?
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