It's been a while since I've run one of these, so be gentle!
Tonight's matchup: Skinwalker Gloomweaver in the Tomb of Anubis, facing off against...
KNYFE (grysqrl)
Parse (BlueHairedMeerkat)
The Naturalist (cmschex)
Omnitron-X (Powerhound_2000)
Ra (phantaskippy)
All full, now! Time to sling some cards!
Count me in for KNYFE.
Starting hand: Amplified Combatant, For the Greater Good (2), Battlefield Experience
I'll take Omnitron-X
Starting hand: Focused Plasma Cannon, Innervation Ray, Self Sabotage, Temporal Shielding
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
I'll grab Parse :D
“You gotta have blue hair."
-Reckless
The Naturalist, please
Opening hand: Bestial Shift, Cornered Beast, Indomitable Force,The Predator's Eye
I am Ra!
Deep within the tombs buried beneath the Valley of Kings, a great evil stirs. Once banished by the selfless actions of the Darkwatch, a horrific, dripping form rises from a shattered sarcophagus to clutch his pouch of bones once more!
Skinwalker Gloomweaver - ROUND 1
Gloomweaver (50) [Skinwalker]
In Play:
Pouch of Bones (25)
Start of Turn: n/a
Play: Crimson Pin (9) Attaches to Ra.
End of Turn:
Gloomweaver deals Parse 4 melee damage (22).
========================
Effects:
- The first time a non-Villain target is destroyed each turn, play the top card of the Villain deck.
- When Gloomweaver would be destroyed, flip Gloomweaver's Villain character card instead.
- Damage dealt to Zombies (including Skinwalker Gloomweaver) is reduced by 1. Whenever a Zombie enters play, each Villain target regains H (5) hp.
- At the end of XXXX hero's turn, Gloomweaver deals them H-2 (3) irreducible toxic damage. (Crimson Pin)
(Start of Turn)
- n/a
(End of Turn)
- At the end of the Villain turn, Gloomweaver deals the non-Villain target with the second lowest HP H-1 (4) melee damage.
==========
Gloomweaver (50) (DR 1)
Pouch of Bones (25)
Crimson Pin (9) (Attached to Ra)
==========
Knyfe - 30
Parse - 22
The Naturalist - 29
Omnitron-X - 25
Ra - 30
===========
(none)
Psssst........Dawn isn't in this game.
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
-Robert E. Howard, "The Tower of the Elephant"
I think you just spoiled the surprise. Pretty sure this was the halloween episode where all the villains dressed as other villains to try and get into the FF's HQ
Stop lurking, it makes you look like a villain target
When you do things right, people won’t be sure you’ve done anything at all
Temporary image until an H emoticon is added!
I think the best bet is probably for Ra to take the pin, but I'm willing to discuss. Ra can heal, Ra isn't about to punch himself in the face, and we'll have more time to destroy the pin before his turn.
I'm amused by the notion of Gloomweaver wandering around the graveyard, looking for the body that looks most like Dawn so he can play dress up.
And what villain (other than Aminia) is actually likely to be let into FF HQ?
Guise?
“You gotta have blue hair."
-Reckless
I vote Ra too, KNYFE will burn herself down enough without outside help
Ra makes more sense. However, I won't be much help for removing it this turn.
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
I'll take it. I'm Ra, I can tank like THE GOD OF THE SUN!
Time for KNYFE to do some slicing and dicing.
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
K.N!Y,F^E?
HP: 30
Hand: Amplified Combatant, For the Greater Good (2), Battlefield Experience
Play:
Trash:
Effects:
-----------------------------------------------------------------------------
Start:
Play: For the Greater Good - deal 3 psycic damage to K.N!Y,F^E? [27]; draw Flawless Execution; play Battlefield Experience; use Battlefield Experience's power - deal 2 melee and 2 energy damage to the Pouch of Bones [21]; destroy Battlefield Experience; draw Wrecking Uppercut; play Flawless Execution
Power: Energy Lance - deal 2 energy damage to the Pouch of Bones [19]
Draw: Wrecking Uppercut
End:
-----------------------------------------------------------------------------
HP: 27
Hand: Amplified Combatant, For the Greater Good, Wrecking Uppercut (2)
Play: Flawless Execution
Trash: For the Greater Good, Battlefield Experience
Effects: Whenever damage dealt by K.N!Y,F^E? reduces a target to 1 HP, destroy that target
Parse
HP: 22
Hand: Data-Mining, Critical Multiplier, Between The Lines, Quick Calculation
Play:
Trash:
Effects:
-----------------------------------------------------------------------------
Start:
Play: Critical Multiplier
Power: Pinpoint Shot - deal 2 projectile damage to the Pouch of Bones [17]
Draw: Updated Intel
End:
-----------------------------------------------------------------------------
HP: 22
Hand: Data-Mining, Updated Intel, Between The Lines, Quick Calculation
Play: Critical Multiplier
Trash:
Effects: Whenever I discard a card from hand, I increase the next damage dealt by a chosen hero target by 1.
“You gotta have blue hair."
-Reckless
The Naturalist
HP: 29
Hand: Bestial Shift, Cornered Beast, Indomitable Force,The Predator's Eye
Play:
Trash:
Effects:
-----------------------------------------------------------------------------
Start:
Play: Cornered Beast
Power: Transform into the Deadly Crocodile
Draw: Primal Charge
End:
-----------------------------------------------------------------------------
HP: 29
Hand: Bestial Shift, Indomitable Force,The Predator's Eye, Primal Charge
Play: Cornered Beast, The Deadly Crocodile
Trash:
Effects: Increase damage dealt by the Naturalist by 1
Omnitron-X
HP: 25
Hand: Focused Plasma Cannon, Innervation Ray, Self Sabotage, Temporal Shielding
Play:
Trash:
Effects:
--------------------------------------------------------------------------
Start
Play: Temporal Shielding
Power: Timeshift - reveal Focused Plasma Cannon and put it into play
Draw: Reactive Plating Subroutine
End
--------------------------------------------------------------------------
HP: 25
Hand: Focused Plasma Cannon, Innervation Ray, Self Sabotage, Reactive Plating Subroutine
Play: Temporal Shielding, Focused Plasma Cannon
Trash:
Effects: Reduce Psychic, Infernal, Radiant, and Sonic Damage by 2. If Omnitron-X is dealt 5 or more damage in one turn destroy Focused Plasma Cannon
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
"Seriously Gloomy, when I suggested using a host I was thinking of something a bit less stinky."
The Mighty RA, God of the Sun!
HP: 30
In Play:
Hand: Flame Barrier, Solar Flare, The Staff of Ra, Wrathful Gaze
Trash:
-------------------------
Start:
Play: Flame Barrier
Power: Ra deals 2 Fire damage to Pouch of Bones [15]
Draw: Solar Flare
End: Crimson Pin deals Ra 3 irreducible Toxic Damage [27], Ra deals Crimson Pin 2 fire damage [7]
-------------------------
HP: 27
In Play: Flame Barrier
Hand: Solar Flare, Solar Flare, The Staff of Ra, Wrathful Gaze
Trash:
Effects: The first time Ra is dealt damage by a target each turn, Ra deals that target 2 fire damage.
Gloomweaver actually deals the damage from Crimson Pin.
As such, he's at 49, and the Pin remains at 9.
Environment - The Tomb of Anubis
In Play: n/a
--------
Start: n/a
Play: Shamise [7]. Shamise pulls the Rod of Anubis from the Environment Deck, which then gets shuffled.
End: Shamise deals the Pouch of Bones net 3 Infernal damage [12
Effects:
-----
In Play: Shamise [7]; Rod of Anubis
Rising in the wake of ichor from Gloomweaver's rise, the dessicated corpses of the ancient Egyptian dead arise to face their master's foes!
Skinwalker Gloomweaver - ROUND 2
Gloomweaver (49) [Skinwalker]
In Play:
Pouch of Bones (12)
Crimson Pin (7)
Start of Turn: n/a
Play: Zombie Servant [2]. This triggers Pouch of Bones--all villain targets regain 5 HP.
End of Turn:
Gloomweaver deals Parse 4 melee damage (18). (Note: Parse gets targeted here because GW hits the second lowest non-Villain target. Shamise is lowest, then Parse.)
Zombie Servant deals The Naturalist net 3 melee damage (26).
========================
Effects:
- The first time a non-Villain target is destroyed each turn, play the top card of the Villain deck.
- When Gloomweaver would be destroyed, flip Gloomweaver's Villain character card instead.
- Damage dealt to Zombies (including Skinwalker Gloomweaver) is reduced by 1. Whenever a Zombie enters play, each Villain target regains H (5) hp.
- At the end of Ra's hero turn, Gloomweaver deals Ra H-2 (3) irreducible toxic damage. (Crimson Pin)
(Start of Turn)
- n/a
(End of Turn)
- At the end of the Villain turn, Gloomweaver deals the non-Villain target with the second lowest HP H-1 (4) melee damage.
- At the end of the Villain turn, Zombie Servant deals the non-Villain target with the highest HP H-2 (3) melee damage.
==========
Gloomweaver (50) (DR 1)
Pouch of Bones (17)
Crimson Pin (9) (Attached to Ra)
Zombie Servant (2) (DR 1)
==========
Knyfe - 27
Parse - 18
The Naturalist - 29
Omnitron-X - 25
Ra - 27
===========
Shamise (7)
Rod of Anubis
K.N!Y,F^E?
HP: 27
Hand: Amplified Combatant, For the Greater Good, Wrecking Uppercut (2)
Play: Flawless Execution
Trash: For the Greater Good, Battlefield Experience
Effects: Whenever damage dealt by K.N!Y,F^E? reduces a target to 1 HP, destroy that target
-----------------------------------------------------------------------------
Start:
Play: Wrecking Uppercut - deal 3 melee damage to Pouch of Bones [14]; discard the top card of the villain deck
Power: Energy Lance - deal 2 energy damage to the Pouch of Bones [12]
Draw: Focusing Conduit Blade
End:
-----------------------------------------------------------------------------
HP: 27
Hand: Focusing Conduit Blade, Amplified Combatant, For the Greater Good, Wrecking Uppercut
Play: Flawless Execution
Trash: For the Greater Good, Battlefield Experience, Wrecking Uppercut
Effects: Whenever damage dealt by K.N!Y,F^E? reduces a target to 1 HP, destroy that target
Parse
HP: 18
Hand: Data-Mining, Updated Intel, Between The Lines, Quick Calculation
Play: Critical Multiplier
Trash:
Effects: Whenever I discard a card from hand, I increase the next damage dealt by a chosen hero target by 1.
-----------------------------------------------------------------------------
Start:
Play: Updated Intel
Power: Pinpoint Shot - deal 2 projectile damage to the Pouch of Bones [10]
Draw: Syntactic Analysis
End:
-----------------------------------------------------------------------------
HP: 22
Hand: Data-Mining, Syntactic Analysis, Between The Lines, Quick Calculation
Play: Critical Multiplier, Updated Intel
Trash:
Effects: Whenever I discard a card from hand, I increase the next damage dealt by a chosen hero target by 1.
Whenever a villain card enters play, look at the bottom card of a deck, then put it on the top or the bottom of that deck.
When Gloomy plays a card, I'll look at the bottom card of his deck.
“You gotta have blue hair."
-Reckless
The Naturalist
HP: 26
Hand: Bestial Shift, Indomitable Force,The Predator's Eye, Primal Charge
Play: Cornered Beast, The Deadly Crocodile
Trash:
Effects: Increase damage dealt by the Naturalist by 1
-----------------------------------------------------------------------------
Start:
Play: Bestial Shift deal 4 toxic damage to Pouch of Bones (6), use power on Deadly Croc to do 3 damage to Pouch (3)
Power: Cornered Beast to destroy the Pouch
Draw: Shifter's Strength
End:
-----------------------------------------------------------------------------
HP: 26
Hand: Indomitable Force,The Predator's Eye, Primal Charge, Shifter's Strength
Play: Cornered Beast, The Deadly Crocodile
Trash: Bestial Shift
Effects: Increase damage dealt by the Naturalist by 1
Omnitron-X
HP: 25
Hand: Focused Plasma Cannon, Innervation Ray, Self Sabotage, Reactive Plating Subroutine
Play:
Trash:
Effects:
--------------------------------------------------------------------------
Start - Deal 2 irreducible fire damage to Crimson Pin [7]
Play: Innervation Ray
Power: Timeshift - reveal and put it into play Slip Through Time
Draw: Bio-Engineering Beam
End - Play Focused Plasma Cannon and use no power
--------------------------------------------------------------------------
HP: 25
Hand: Bio-Engineering Beam, Self Sabotage, Reactive Plating Subroutine
Play: Temporal Shielding, Focused Plasma Cannon, Innervation Ray, Slip Through Time,Focused Plasma Cannon
Trash:
Effects: Reduce Psychic, Infernal, Radiant, and Sonic Damage to Omnitron-X by 2. If Omnitron-X is dealt 5 or more damage in one turn destroy Focused Plasma Cannon, Innervation Ray, Focused Plasma Cannon
At the start of Omnitron-X's turn destroy Slip Through Time
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
I'll be very sad if I take 5 damage in a turn before I go again.
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
Error Error Omnitron-X has performed an illegal operation and must shut down
(You're not allowed to use the same power twice)
Stop lurking, it makes you look like a villain target
When you do things right, people won’t be sure you’ve done anything at all
Temporary image until an H emoticon is added!
Ahh crud I forgot. I'll update it
edit: done. I'll shuffle before my next draw then.
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
"You want to hug it out old fella, or you just want to trade blows all day?"
The Mighty RA, God of the Sun!
HP: 27
In Play: Flame Barrier
Hand: Solar Flare, Solar Flare, The Staff of Ra, Wrathful Gaze
Trash:
-------------------------
Start:
Play: The Staff of Ra [30]
Power: Ra deals 3 Fire damage to Crimson Pin [4]
Draw: I M B U E D F I R E
End: Gloomweaver deals Ra 3 irreducible Toxic Damage [27], Ra deals Gloomy 3 fire damage [47]
-------------------------
HP: 27
In Play: Flame Barrier, The Staff of Ra
Hand: Imbued Fire, Solar Flare, The Staff of Ra, Wrathful Gaze
Trash:
Effects: The first time Ra is dealt damage by a target each turn, Ra deals that target 2 fire damage.
I hope everyone is okay with Fire damage, because (stuff) is about to get real. Real uncomfortably warm that is.
Ra doesn't need to hit the Pouch - Naturalist ate it.
All fire damage might make some of KNYFE's stuff not so useful (or substantially more painful) down the line, but it's probably better for the group so I'd say go for it.
Fixed.
Environment - The Tomb of Anubis
In Play: Shamise [7]; Rod of Anubis
--------
Start: n/a
Play: Mdjai
End: Shamise deals Crimson Pin net 3 Infernal damage [1] (Zombie is lowest, followed by Crimson Pin)
Mdjai deals each non-Environment target 1 melee damage.
GW 46
Zombie 1
KNYFE 26
Naturalist 25
Parse 17
O-X 24
Ra 26. Ra retorts with net 2 fire damage to Mdjai (8)
Effects: All environment targets now have DR 1 (Mdjai)
-----
In Play: Shamise [7]; Rod of Anubis; Mdjai [8]
A cultist comes to the fore, ready to praise Gloomweaver's unholy name, but a glancing blow from KNYFE casts her aside before she can act! (KNYFE's Wrecking Uppercut discarded a Chosen Disciple). However, her corpse almost immediately rises as another zombie!
Skinwalker Gloomweaver - ROUND 3
Gloomweaver (46) [Skinwalker]
In Play:
Zombie Minion (1)
Trash:
Pouch of Bones
Chosen Disciple
Crimson Pin
------------
Start of Turn: n/a
Play: Zombie Servant [2].
End of Turn:
Gloomweaver deals Mdjai net 3 melee damage (5). (Note: Mdjai gets targeted here because GW hits the second lowest non-Villain target. Shamise is lowest, then Mdjai.)
Zombie Servant #1 deals KNYFE net 3 melee damage (23).
Zombie Servant #2 deals Ra net 3 melee damage, who in turn kills the zombie with Flame Barrier
========================
Effects:
- The first time a non-Villain target is destroyed each turn, play the top card of the Villain deck.
- When Gloomweaver would be destroyed, flip Gloomweaver's Villain character card instead.
(Start of Turn)
- n/a
(End of Turn)
- At the end of the Villain turn, Gloomweaver deals the non-Villain target with the second lowest HP H-1 (4) melee damage.
- At the end of the Villain turn, Zombie Servant deals the non-Villain target with the highest HP H-2 (3) melee damage.
==========
Gloomweaver (46)
Zombie Servant (1)
==========
Knyfe - 23
Parse - 17
The Naturalist - 25
Omnitron-X - 24
Ra - 23
===========
Shamise (7)
Rod of Anubis
Mdjai (5)
Pouch of Bones got broken, and I get to look at the bottom card of Gloomy's deck.
“You gotta have blue hair."
-Reckless
Ah, no HP regen! Thankee!
I can start tanking this round if we want to protect Parse a bit. Alternately, I can take out both the Pin and the Zombie
Crimson Pin is second lowest HP on the environment turn after the Zombie so Parse shouldn't get hit by that piece
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
You are correct, sir! Adjusting Parse and Pin's HP now...
Also, Bottom card of Gloomweaver's deck is a Sable Pin.
Sable Pin is not a friendly card, but there are worse about... Thoughts, guys?
“You gotta have blue hair."
-Reckless
Sable pin would probably go next to Omni-X, which would give us 4 turns to kill it before it does anything. It could be a lot worse; I would put it on top.
K.N!Y,F^E?
HP: 23
Hand: Focusing Conduit Blade, Amplified Combatant, For the Greater Good, Wrecking Uppercut
Play: Flawless Execution
Trash: For the Greater Good, Battlefield Experience, Wrecking Uppercut
Effects: Whenever damage dealt by K.N!Y,F^E? reduces a target to 1 HP, destroy that target
-----------------------------------------------------------------------------
Start:
Play: For the Greater Good - deal 3 psychic damage to K.N!Y,F^E? [20]; draw yet another Wrecking Uppercut; play Focusing Conduit Blade; use Energy Lance - deal 3 energy damage to Gloomweaver [43]
Power: Focusing Conduit Blade - deal 4 energy damage to Gloomweaver [39]; destroy Focusing Conduit Blade; no equipment to play
Draw: Kinetic Neutralizer
End:
-----------------------------------------------------------------------------
HP: 20
Hand: Amplified Combatant, Wrecking Uppercut (2), Kinetic Neutralizer
Play: Flawless Execution
Trash: Focusing Conduit Blade, For the Greater Good (2), Battlefield Experience, Wrecking Uppercut
Effects: Whenever damage dealt by K.N!Y,F^E? reduces a target to 1 HP, destroy that target
Okay - Sable Pin to the top of Gloomy's deck.
Parse
HP: 17
Hand: Data-Mining, Syntactic Analysis, Between The Lines, Quick Calculation
Play: Critical Multiplier, Updated Intel
Trash:
Effects: Whenever I discard a card from hand, I increase the next damage dealt by a chosen hero target by 1.
Whenever a villain card enters play, look at the bottom card of a deck, then put it on the top or the bottom of that deck.
-----------------------------------------------------------------------------
Start:
Play: Quick Calculation - reveal Between The Lines, Impossible Shot, Recompile, deck Between The Lines, add the other two to my hand.
Power: Pinpoint Shot - deal 2 projectile damage to Gloomweaver [37].
Draw: Between The Lines
End:
-----------------------------------------------------------------------------
HP: 17
Hand: Data-Mining, Syntactic Analysis, Between The Lines x2, Impossible Shot, Recompile
Play: Critical Multiplier, Updated Intel
Trash: Quick Calculation
Effects: Whenever I discard a card from hand, I increase the next damage dealt by a chosen hero target by 1.
Whenever a villain card enters play, look at the bottom card of a deck, then put it on the top or the bottom of that deck.
Again, when Gloomy plays I'll look at the bottom of his deck.
“You gotta have blue hair."
-Reckless
I'm fine with Sable Pin on top. At worst I should have four damage at the start of my turn to deal it.
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
The Naturalist
HP: 25
Hand: Indomitable Force,The Predator's Eye, Primal Charge, Shifter's Strength
Play: Cornered Beast, The Deadly Crocodile
Trash: Bestial Shift
Effects: Increase damage dealt by the Naturalist by 1
-----------------------------------------------------------------------------
Start:
Play: The Predator's Eye. Damage to Gloomy increased by 1 until my next turn. I draw 2 cards (Feral Fury, Environmental Allies) and deal 2 damage to Zombie (x)
Power: Croc chomp Gloomy for 4 melee (33)
Draw: Primal Charge
End:
-----------------------------------------------------------------------------
HP: 25
Hand: Indomitable Force,Primal Chargex2, Shifter's Strength, Feral Fury, Environmental Allies
Play: Cornered Beast, The Deadly Crocodile
Trash: Bestial Shift, The Predator's Eye
Effects: Increase damage dealt by the Naturalist by 1. Increase damage to Gloomweaver by 1 until the start of the next turn
I'll probably shift into Rhino form next turn unless the environment starts getting out of control, in which case Gazelle will be the choice
Omnitron-X
HP: 24
Hand: Bio-Engineering Beam, Self Sabotage, Reactive Plating Subroutine
Play:
Trash:
Effects:
--------------------------------------------------------------------------
Start
Destroy Slip Through Time
Deal 2 irreducible fire damage to Gloomweaver[30], Heal Parse[18], Ra[24], and KNYFE[21] for 1 HP, Deal 2 irreducible fire damage to Gloomweaver [27]
Play: Reactive Plating Subroutine
Power: Timeshift to reveal Technological Advancement. I search for Ablative Coating to put into play and then Shuffle. I draw Elemental Exochasis. Temporal Shielding returns to my hand
Draw: Technological Advancement
End
--------------------------------------------------------------------------
HP: 24
Hand: Self Sabotage, Temporal Shielding, Bio-Engineering Beam, Elemental Exochasis, Technological Advancement
Play: Focused Plasma Cannon, Innervation Ray, Focused Plasma Cannon,Elemental Exochasis
Trash: Slip Through Time
Effects: Reduce Melee, Projectile, and Toxic Damage to Omnitron-X by 2.
When Omnitron-X is dealt damage from a type plating reduces, Omnitron-X deals 2 damage of that type to a target
If Omnitron-X is dealt 5 or more damage in one turn destroy Focused Plasma Cannon, Innervation Ray, Focused Plasma Cannon
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
Damage done to Gloomy is +1, so he's at 27 after Omni's turn
Ahh I missed that. I'm not as familiar with The Naturalist's cards. I've updated my turn
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
And HP for KNYFE should be 21, not 24. I keep punching myself.
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