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Advanced Voss and Sub-Zero Atmosphere

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Medic-Tank
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Advanced Voss and Sub-Zero Atmosphere

This is mostly a question of timing. In advanced mode Voss gets an extra card play at the end of turn. This of course becomes start of turn with Sub-Zero Atmosphere. Thus when it played a forced deployment it triggered immediatly since it was start of turn. if there was ten minion in the trash would that mean:

A: immediate defeat because you've been overrunned or:

B: has the condition already been checked meaning he simply doesn't flip back and immediatly win at that point since it was already checked up and false when it checked up

Ronway
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B, Voss' flip check is listed on the card before the playing a card, so it is checked first.

Foote
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Medic-Tank wrote:

This is mostly a question of timing. In advanced mode Voss gets an extra card play at the end of turn. This of course becomes start of turn with Sub-Zero Atmosphere. Thus when it played a forced deployment it triggered immediatly since it was start of turn. if there was ten minion in the trash would that mean:A: immediate defeat because you've been overrunned or:B: has the condition already been checked meaning he simply doesn't flip back and immediatly win at that point since it was already checked up and false when it checked up

Voss's win condition, because it is a Start/End turn effect and in play before Forced Deployment, gets checked first. It doesn't re-check until the next round.

McBehrer
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B. All checks go in the order in which they are written on the card. So you would have 1 more round in which to defeat the minions before overrun happens.

 

edit: round, not turn.

edit2: RONWAYD AGAIN


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