It's the latest update on the Season 2 Kickstarter. Looks particularly fun with Unity, Dark Watch Fixer, and of course all its cards that blow up its own Equipment.
You would have to play Slip throught time before Singularity or Self destruct. Unless Wager Master's flip phases card.
" Ever had those days where you have amazing luck,
everything goes right, and you feel like the king of the world...
....And then you wake up?"
-Someone special, 2012
More easily being able to play through the video game is loads of fun. While keeping the components in play is good my first play isn't a plating card anymore since there is some benefit even if they are lost. While he can now afford to supply Unity with equipment for Golems he can't just instantly put them into play for her oh well.
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
So does it double up if he gets an out-of-turn power? Like if he used it on his turn, and Greatest Legacy let him use it again, would each destroyed card give him two attacks?
Edit: Finally got to sit down with the game and answer my own question. Turns out it does.
*goes to formulate party of OU, GL, AA, Scholar and Captain Cosmic to get all the power uses*
Because if you resolve it triggering twice you could cycle an equipment card into your hand, then into play whenever one was destroyed, making an all-equip wipe an infinite damage loop as long as you have 1 in play and 1 in the trash.
It can't stack.Or at least can't be allowed to stack.Because if you resolve it triggering twice you could cycle an equipment card into your hand, then into play whenever one was destroyed, making an all-equip wipe an infinite damage loop as long as you have 1 in play and 1 in the trash.
The "play a card" only applies when you use the power -- it doesn't happen when the equipment is destroyed. The only thing that stacks is the damage dealing.
There's two components to the power:
The ongoing effect of doing damage when a card is destroyed.
A one-shot effect of playing a card or putting an equipment card into your hand (and, as a note, this is not optional -- if there's no equipment in your trash, you have to play a card).
Woot! Oh, Omnitron-X. My first favorite hero.
"Deja-fu? You've heard of that?"
- Lu Tze, Sweeper, Thief of Time by Terry Pratchett
I had much fun testing this one, few interesting combos that spring to mind but i'll leave the fun of discovery to all of you
You would have to play Slip throught time before Singularity or Self destruct. Unless Wager Master's flip phases card.
" Ever had those days where you have amazing luck,
everything goes right, and you feel like the king of the world...
....And then you wake up?"
-Someone special, 2012
What's happening in his Incap side? Is OmniU restoring OmniX? Invading?
Or wait a turn. Slip Through Time would allow you to double up on the benefit.
More easily being able to play through the video game is loads of fun. While keeping the components in play is good my first play isn't a plating card anymore since there is some benefit even if they are lost. While he can now afford to supply Unity with equipment for Golems he can't just instantly put them into play for her oh well.
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
Slip through time is amazing in so many ways with this promo.
So does it double up if he gets an out-of-turn power? Like if he used it on his turn, and Greatest Legacy let him use it again, would each destroyed card give him two attacks?
Edit: Finally got to sit down with the game and answer my own question. Turns out it does.
*goes to formulate party of OU, GL, AA, Scholar and Captain Cosmic to get all the power uses*
BurningStickman7 on Steam.
My first novel: "Brothers of the Curled Isles"
The C-Team Podcast
Good question...maybe the Omnitron bits are separating from the Unity bits?
It also looks like they are both inside...Omnitron-IV?
This new incapacitated art seems like Omnitron-U comes full circle in some way. I wonder what exactly is happening where their arms come together.
Note that the card Reset has flavor text from Freedom Five Annual #30 so this may be related to that
Crush your enemies, drive them before you, and laminate their women! - Guise, Prime Wardens #31
I see I misread the card. And here I was thinking this could be used for more End of Days shenanigans.
It can't stack.
Or at least can't be allowed to stack.
Because if you resolve it triggering twice you could cycle an equipment card into your hand, then into play whenever one was destroyed, making an all-equip wipe an infinite damage loop as long as you have 1 in play and 1 in the trash.
There's two components to the power:
The ongoing effect of doing damage when a card is destroyed.
A one-shot effect of playing a card or putting an equipment card into your hand (and, as a note, this is not optional -- if there's no equipment in your trash, you have to play a card).
BurningStickman7 on Steam.
My first novel: "Brothers of the Curled Isles"
The C-Team Podcast
That makes sense, the closeness of the text confused me.
BurningStickman7 on Steam.
My first novel: "Brothers of the Curled Isles"
The C-Team Podcast
FWIW, Omni-U's data has been added to the spoiler sheet. :)
I posted this in another thread as well but: Omni-U and Hasty Augmentation makes for an amazing nuke
"A delayed game is eventually good. A rushed game is bad forever"
-Shigeru Miyamoto