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Living Sentinels Campaign (Results Thread)

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lynkfox
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Living Sentinels Campaign (Results Thread)

 

The Living Sentinels Campaign!

 

  1. Each player may submit 1 game results. You can play as many games as you want, but you may only submit 1 game result.
  2. Each chapter of the campaign will last about a week. After a week or so (give or take a few days) the games results will be tallied depending on several standard things to note, and several things individual to the game (They will be listed in the scenario)
  3. After the due date of the scenario, no other games will count. You are of course welcome to play the scenario yourself, if you want a challenge in some way, but your results will not affect the next chapter.
  4. The storyteller will determine how the next scenario plays out, involving some of the aspects of the last scenario - the ST may change over time - I'm excited about it right now and I have some ideas, plus I'll do several scenarios so people have an idea of what I'm getting at. We may even reset for a new Campaign.
  5. Special instructions: Some games will have special setup instructions. Please note, that because of these, if they have a special setup, Do Not Submit them to the Statistics project. These will not be standard games.
  6. We'll keep all the results in one thread, and a separate thread with all the Scenarios to keep it a bit more clear. I will post the scenario in both threads, to help but one thread will be kept pretty clear

 

 
 

Chapter 1 - The Freedom 4 Rise!



Threat: Easy - Medium



Scenario - Baron blade has struck into the heart of Metropolis! But Legacy is there to meet him. Gathering several heros to his cause, the gallant Paul Parson's is ready to resist the Evil Doctor Baron Blade. Unfortunately he picks the worst time to attack - Right in the middle of the Thank You Legacy Parade!!!



  • Heroes: Legacy (Not Promo), Tachyon (Not Team Leader), Wraith (Not promo), and Bunker (Not Promo)
  • Villain: Mad Bomber Baron Blade (Promo Version)
  • Environment: Metropolis
  • Special Setup: Search the Environment deck for 1 Impending Casualty in play, before the start of the game.

Result to Note



 



  • Villain: Defeated, Yes or no?
  • Heroes: Any Incapacitated?
  • Special: Did Legacy have Next Evolution out at the end of the game? How many turns did Impending Casualty stay on the board? How many Blade Battalion's were played during the game?

 



What the Results Mean



  • Villain: If Baron Blade is defeated in the majority of the games, he will limp back to his MDP to plan a second assault, this time in alliance with another villain.... If Baron Blade wins in the majority of the Games, then he will continue his rampage through Metropolis, and another group of hero's will have to step up!
  • Heroes: Every hero Incapacitated will not be available for several Scenarios while they recover. If a hero manages to be incapacitated for at least 90% of the games, something bad will happen to them!
  • Special: If Legacy survives, and Next Evolution is out in the majority of the games, Young Legacy will be included in the next scenario. Every turn Impending Casualty is not destroyed will result in deaths at the Parade - every one beyond the first will determine what kind of support the hero's have in the next scenario


 If you Need Mad Bomber Blade...

 

http://boardgamegeek.com/image/1444328/sentinels-of-the-multiverse-vengeful-baron-blade-v

Back:

http://boardgamegeek.com/image/1444327/sentinels-of-the-multiverse-vengeful-baron-blade-v

 

Results Due by Sun, June 16th, 11pm EST. Next Scenario will be posted sometime Monday June 17th.

  .  

 

Post your Results in this thread! Post comments and thoughts here as well!


Lynkfox.
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lynkfox
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btw, im going to note, randomly... I -really- hate the Editing of this forum. Pasting without using the Paste button just screws up -everything- in the formating. Its horrible.


Lynkfox.
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Nielzabub
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Here are my results;

Baron Blade was defeated.

No heroes were incapacitated.

Impending Casulaties was destroyed turn 1 by a Blinding Speed. It got resurrected by a Targeting Innocents, but was then destroyed the turn it came out.

Next Evolution was in play.  1 Blade Battalion was played and destroyed.


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PlatinumWarlock
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My results from this evening:

Hero Victory--Baron Blade defeated.

No heroes incapacitated (closest was Bunker at 14 hp!)

Impending Casualties came out twice total.  First time, was destroyed at end of environment turn.  Second time, by a Grappling Hook.

Next Evolution never entered play (never even entered Legacy's hand, actually).  2 Blade Battalions were destroyed.

lynkfox
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Hero Victory - Baron Blade Defeated

No Heroes Incapacitated

Impending Casualties was only seen the first time

Next Evolution was In play at the end of the game

3 Blade Batallions were destroyed


Lynkfox.
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Matchstickman
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Sat down and played a mean game of Sentinels this afternoon.

Things got off to a rocky start with 3 Hasten Dooms at the top of Baron Blade's deck, followed by a Blade Battalion! Legacy was down 10HP before the start of his turn!

The heroes fought him to a standstill, with many showing the meaning of self-sacrifice (Everyone in single figures, with Legacy at 2HP and Tachyon at 1!) but Legacy made an inspiring speech about fighting to his final breathe and believing in the inherent good in his fellow man, distracting Blade long enough for the police to come and take him out (Police Backup got in the final blow).

 

Hero Victory- Mad Bomber Behind Bars

No Heroes incapacitated

Impending Casualties was removed at the end of the first environment turn

Next Evolution entered play on the last turn!

3 Blade Battalions were killed by Baron Blade, 2 on the first side and 1 on the second


Stop lurking, it makes you look like a villain target
When you do things right, people won’t be sure you’ve done anything at all

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Koey
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i assume we should play this on normal and not advanced?

Or does Advance Win count more points??

lynkfox
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Normal, yeah. Ill put in Advanced in the rule set if it is or isnt  Probably only the last one or two of the 5 campaign string will be Advanced, we'll see.

 


Lynkfox.
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Heckbringer
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My friend and I weren't clear on which Baron Blade we should use... We went with Mad Bomber.

Results:

  • Villain defeated (easily... That team worked against that villain really well...).
  • No heroes incapacitated.
  • No Next Evolution in play (it was on the top of Legacy's deck when Tachyon dealt the final blow of the battle).
  • No Blade Battalions played.
  • Impending casualty destroyed on the second hero turn in the first round by a grappling hook played by Wraith.

 


Heck: brought

lynkfox
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yep mad bomber. Updated the challenge to make that clearer

 

If your curious

 

https://docs.google.com/spreadsheet/ccc?key=0AqClP82b_XgZdEtrVkI1R283alpoMXZkemdzRU5jVkE#gid=0

 

with all the results to date.


Lynkfox.
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lynkfox
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Possible Chapter 2's!

 

 

Chapter 2 - Rampage! (If the Villain wins)

Chapter 2 - The Jailbreak (if the Heroes Win)


Lynkfox.
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Heckbringer
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Forgive me, but I think our turn-counting might be a little imprecise... By my count, my Impending Casualty was taken out of play on Turn 3 of Round 1 (Turn 1 - Baron Blade, Turn 2 - Legacy, Turn 3 - Wraith with the grappling hook). MatchstickMan's left on Turn 6 of Round 1 (Turn 1 - Baron Blade, Turn 2 - Hero 1, Turn 3 - Hero 2, Turn 4 - Hero 3, Turn 5 - Hero 4, Turn 6 - environment turn).

 

Do I have that right?

 

And also, just wanted to say... This is really great. I was excited to get home and have a chance to try this, and I'm looking forward to the next installment.


Heck: brought

lynkfox
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In retrospect a better word to use would be Rounds in plan  - so no, only 1 round of Impending Casualty. Ill make sure to use that in the future.


Lynkfox.
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Shammah
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Here are our results:

Baron was defeated.

No heroes were incapacitated.

Only one blade battalion came out.

Impending Casualty triggered once.

Legacy had Next Evolution out at the end of the game.

Heckbringer
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Ooh, the number of times it triggered... That's a good way of handling it.

 

Sure looks like Baron Blade chose the wrong party to crash...


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gigiikun
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My results:

Hero Victory--Baron Blade defeated.

No heroes incapacitated

Impending Casualties came out twice total.  The second one came out in the first environment turn and they were both destroyed at the end of it.

Next Evolution never entered to hand and play.  4 Blade Battalions were destroyed, 3 in the Mad Bomber rounds and 1 in the Maniacal Death Ray Wielder rounds.

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Reminder one more day to get your results in to determine the next round! (of course you can still play in the next round, but you wont have had any help determining it!)


Lynkfox.
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Pydro
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I was going to play another game to see if I could get a different result. I had a really bad draw, Bunker and Legacy dealt almost no damage the entire game. However, after thinking about it, we still won and it fits in thematically with the scenario, backlash filed hurt as because we got rid of IC, and Legacy used NE to help us win. The only thing is that I misplayed MBB flip side (I really have to start using the big cards), I kept flipping target like the front side. While it did make the game much harder, and I still won, there would probably be less Blade Battlions. while I don't remeber the exact order of the cards, it would probably have been 1, maybe 2. Anyways here it is.

 

Victory!

Blade battalion - 2 pre-flip, 3 after = 5 total

Tachy - 2 hp. 2 Hypersonic Assaults really helped, and Synaptic Interruption helped flip him after he got a bunch of cards under him. She used Lightspeed Barrage to finish him off.

Wraith - incapped. Helped out early with RO and MTC, but got incapped by Backlash Field. Finally got rid of Backlash Field with her incap ability.

Bunker - 1 hp did nothing except a few hits with his Grenade launcher. His starting hand was Ammo Drop (yay no targets, and no Ongoing destruction available) and 3xUpgrade Mode...ugh. He did play Adhesive Foam Grenade a couple of times, which helped me not get another Impending Casualty.

Legacy - 13 hp  Had next evolution out. Really saved the game. Train stayed in for a while (since we were hitting BB), and since he was immune to melee, only BB was taking the damage. It was a pleasant surprise when Cramped Quarter Combat came out and Legacy was immune to everything. Switched late to energy to stop BB's attack, but this was essential to winning. Only did damage once.

Inpending Casualty - 0!!!!! I am counting it as 0 since Tachy went first and used Blinding Speed to get rid of it, instead of taking out Backlash Field. Wraith got out MTC and RO early, but was incapped because Backlash Field was still in play. So 0!!!!!


Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
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pwatson1974
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Hero Victory in the 5th turn.

Impending Casualty destroyed at the end of the first environment turn. Didn't see another one.

1 Blade Battalion came out after Blade flipped and was instantly destroyed.

No heroes were incapacitated, or even close (Legacy had 10 and he was the lowest. This was mostly due to a 2 hasten Doom turn while Cramped Quarters was out.).

Next Evolution was not in play at the end of the game, or even in Legacy's hand.


G+ games: I am part of the 100%

Pydro
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Chapter 1 is in the books! Can't wait until tomorrow!


Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
-Robert E. Howard, "The Tower of the Elephant"

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Chapter 2 - The Jailbreak (if the Heroes Win)

 

Difficulty Medium - Hard

 

In order for an ordinary human to take on someone like Legacy, they have to be a bit of a genius. So Baron Blade was ready for the unfortunate to occur... or perhaps its all part of his master plan? He had made a deal with Kismet, who is well known for breaking out of the The Block.

Unfortunately for Baron Blades plans, Chrono Ranger was there delivering a villain to the Block. At that same time Tempest and Young Legacy are there inspecting the facilities... which given that its run by FILTER... is this a good thing for Mac?

But Kismet did not come unprepared. Where the Blade Batallion had not been there to aid Blade's attack on the parade, its because they were preparing to aid Kismet for the next phase of the plan. Unforutnately with Blade now captured, they must change to Plan B - Rescue!

 

Setup

 

Villain: Kismet

Heroes: Young Legacy, Chrono Ranger, Tempest

Environment: The Block

 

Special Setup

Put 2 Blade Battalions into play in the Environment area. Count these as Environment Targets instead of Villain targets. They are here aiding Kismet to break free Baron Blade. (Average number of them played in the last game, rounded to the nearest number)

Search the deck for all the cards labeled Agent. Shuffle them and reveal until you have 3. Remove the first from the game, and put the other two of them into play, and shuffle the remaining ones into the deck. The rest of the Agents are out in the field because of the casualties from the attack on the parade. The Warden cannot be removed from play this way (Put him back into the deck and reveal another one) (Which is equal to 3- the average number of turns an impending Casualty was in play, rounded down)

 

 

Special Rules

When the last Blade Battalion is destroyed, search the environment deck for the card Lockdown Put it into play. When a Blade Battalion is destroyed, remove it from the game.

When there are no more Agents on the table, search the environment deck for the card Prison Riot and put it into the play

 

Results to Note

Villain Defeated or not?

Any Heroes Incapacited? Which Ones?

Which was played first, Lock Down or Prison Break?

Was the Warden in Play at the end of the game?

 

Results are due by SUn, June 23t - The Next scneario will be posted Monday, June 24th.

 


Lynkfox.
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Nielzabub
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I assume the answer to this question is yes, but just for clarification, whenever we search the environment deck for something, we shuffle the deck, right?


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PlatinumWarlock
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Kisment defeated!

No Heroes Incapacitated--Young Legacy was actuallyonly  1 hp off of her max, thanks to Fortitude, Cleansing Downpour and Motivational Charge!

Lockdown was played first, with a Prison Riot coming at the very end of the game (with only 1 round left)

The Warden was not in play at the end of the game.  Kismet pulled an Immenent Destruction, which took out the poor Warden.

Matchstickman
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As the Blade Battalions are now Environment cards, do they act on the Villain turn or the Environment turn?


Stop lurking, it makes you look like a villain target
When you do things right, people won’t be sure you’ve done anything at all

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Nielzabub
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Just did scenario number 2. Kismet was defeated and no heroes were incapacitated.

Kismet destroyed all environment card on the first turn and so prison break came out first and then the lockdown.

Warden Hoefle was not in play. He was discarded by the Prison Riot.

I know I don't have to note this, but the Talisman was in Legacy's play area at the end of the game.


Good ideas are usually just bad ideas a stubborn person eventually fixed.

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Neilz - yep. correct.

matchstick. - yeah good call. They act on the environment turn

Neilz again... lucky break!


Lynkfox.
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In the long run it was a lucky break not having to deal with all four targets, but Kismet dealt everyone six damage in the first turn. Ouch.


Good ideas are usually just bad ideas a stubborn person eventually fixed.

Pushingthelimits
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Love this campaign. Thanks for putting the work into it to add a storyline, scenarios, and a way to involve the community in the adventure.

I missed Story 1 but I completed Story 2 today.

The heroes defeated Kismet. Their HP each got down to the teens but then Chrono Ranger took over with two boosting bounties on Kismet and Inspiring Presence from Young Legacy. In the last round he did 16 damage to Kismet, and then killed her off on her turn next round when her attack set off the "The Ultimate Target" "You may use a power" response to quick shot her for the victory.

The Blade Battalion was killed off in a wave of Squall, Char, and Agent attacks which meant Lock Down came out first. The Lock Down was overseen by the Warden who stayed out for the rest of the game.

Results:

Villain Defeated or not?

Defeated

Any Heroes Incapacited? Which Ones?

None

Which was played first, Lock Down or Prison Break?

Lock Down

Was the Warden in Play at the end of the game?

Yes

Greywind
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Villain defeated.

Chrono-Ranger and Tempest both incapped.

Lock down.

No.

Matchstickman
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Whelp, things got off to a flying start with an Imminent Destruction, killing both of the Battalions and taking out the Warden in the process too.

Given the options it was decided to make things more difficult for the game but help out the story, Lockdown entered play first, followed immeadiately by Prison Riot (and 2 inmates that would have been destroyed if chosen the other way around). The top card of the deck was actually Prison Riot, so the ID was actually helpful!

It was a hard fought battle but eventually the heroes triumphed, or more accurately hero. Chrono-Ranger was the only one left standing, and then at only 3HP and purely because he had "The Ultimate Target" out and Kismet did her start of turn damage, if a card had been played it would have killed Chrono-Ranger! 3 Jinx cards (one on each hero) and 3 Lucky cards were in play when the game ended, so no matter which side of her Villain card was up, she was getting boosted by her cards.

The Environment was really vicious too, Char put the hurt on everybody, particularly as he had both Imprisoned Rogues out, 4+4 damage is not to be sneezed at, but it did flip out Warden Hoeffle thanks to Inconcievable Obstruction (Best flavour text in the game!).

 

Results are

Villain Defeated or not?

Defeated

Any Heroes Incapacited? Which Ones?

Young Legacy and Tempest

Which was played first, Lock Down or Prison Break?

Lock Down

Was the Warden in Play at the end of the game?

Yes


Stop lurking, it makes you look like a villain target
When you do things right, people won’t be sure you’ve done anything at all

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pwatson1974
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Kismet was defeated. No heroes were incapacitated but Tempest was on 3 and CR on 7.

Lockdown technically came out first given we had a first turn Imminent Destruction and I decided for the sake of the game play to kill the Batallions off first. It worked out for the best as Char did horrendous damage to Kismet, aided by a rogue.

Warden Hoefle was out at the end of the game leading all the surviving agents in a lockdown. One of the Block Guards was taken out of the game.

 


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Pydro
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Heroes won.

Nobody was incapped.

Lock Down came out first.

Never saw the wardern (coffee break?).


Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
-Robert E. Howard, "The Tower of the Elephant"

lynkfox
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Heroes Won

Tempest Incapped

Lock Down o ut first

Warden was in play (since the start of the game!)


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Heckbringer
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Kismet defeated.

No heroes were incapacitated.

Lockdown was played first.

The Warden was not in play at the end of the game.

Wanted to add to this... Legacy was the MVP for my game... I leaned on Lead from the front and Next Evolution (always choosing psychic) pretty heavily, and then I got the card that makes her immune to environmental damage so Char was a non-issue when he showed up as were some agents who could have hurt me pretty badly... The dart gun that reduces the damage done by its target by one was a huge help as well. Lockdown was my first or second draw from the environment deck which was amusing and unexpected... I assumed I was only supposed to search the deck and not the discard pile so it didn't come back into play when the conditions for its arrival were satisfied. Hope that wasn't cheating!


Heck: brought

lynkfox
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Chapter 3 - Hunter and the Hunted.

 

The Lockdown ends and Kismet is defeated, once again locked up in the block. She simply grins with a maniacal grin as the Warden closes her cell, and activates the Psionic Dampers. “I Won’t be here long. Besides, don’t you have an Alien to pick up, FILTER Agent?” she says with that grin locked firmly in place.

 

“It’s already being handled’ The Warden says, turning to the heroes who just helped them out. “Arrest the Alien!” He says as guards overwhelm the heroes suddenly. Tempest finds himself bound in gene bound shackles, and pulled away. Young Legacy blasts the nearest wall with her Atomic glare, grabbing Jim as she flees to the Portal

 

“Call in the Hunter. They can’t be allowed to escape. Align the portal - we can’t close it entirely, but we can direct their path. Make sure he is waiting, news of this can’t get back to Earth.” The Warden says grimly...

 

Young Legacy and Jim barrel through the portal, finding themselves in a tropical island. Gunshots sound off in the distance, followed by the painful roar of a dinosaur.  “Uhoh” Jim intones as Expatriette dives into view, firing behind her “MOVE IT!” She screams as T-Rex barrels out of the foliage behind her.

 

Heroes: Young Legacy, Chrono Ranger, and Expatriette

Villain: Ambuscade, Advanced

Environment: Insula Primalis

 

Special Setup: Follow Ambuscades standard setup, then search his deck for the Personal Cloaking Device, and put it into play (Flipping Ambuscades Character card as well) - Shuffle his deck.

 

Search the environment deck and put the Tyrannosaurus Rex Into play, with 5 HP. Shuffle the Environment Deck.

 

Special Rules: None other than Setup

 

Things to Note:

Villain defated?

Heroes Incapacitated?

Dinosaurs still on the table when the game ends?


Lynkfox.
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PlatinumWarlock
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Results already:

Heroes Victorious!  Advanced Ambuscade goes down like a chump.

No heroes incapacitated--lowest was Expatriette at 18 hp.

No dinosaurs on the table at game end.  That said, we killed the T-rex and 3 packs of Velociraptors.

I got some really fantastic draws on each of the three heroes, as well as two pulls of Snatch and Grab from Ambuscade which left him without Devices and Traps for most of the game.  Young Legacy's starting hand was Motivational Charge, Legacy Ring, and Surge of Strength--she was pumping off two hits a round for nearly the whole game, coupled with CR's bounties.  Expatriette pulled a Tactical Shotgun and an Assault Rifle in her opening draw, which only got heftier from there.  She even managed to take out the T-Rex in Round 1 with the RPG Launcher, which was great, considering the art!

I'd have ended the game with a massive Unload (TacShotgun, Assault Rifle, Pride/Prejudice), but Chrono-Ranger played two buffed-up Terrible Tech-Strikes and beat her to the punch.  All told, not bad at all!

Nielzabub
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I'm just curious, Was Tempest being captured inevitable, or was it due to the Warden Hoefle condition or Tempest being incapacitated?


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Matchstickman
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Who builds their secret base in the bottom of a volcano?

 

It started in a mine field, 2 Sonic mines from the initial device setup. Concentrated on taking out the the Cloaking device first of all, getting it to 1HP before a first turn Raptor Pack ripped it right off his back! Playing on Advanced (with DR1 on Villain targets) made Chrono-Ranger take more risks, putting out a Hunter and Hunted (a card that rarely sees play in my group), it really helped out that Legacy played Heroic Interception the turn after it was played. It lead to C-Rs last turn being a massive play, Displaced Armory (Jim's Hat), Eye on the Prize (x2), Terrible Tech-Strike and a Quick Shot (Power) for an impressive 25 damage!

The first 2 environment plays were Raptor Packs, it really helped as they chowed down on all of Ambuscades' Device, having them take out the Sonic Mines at the end of the 2nd turn made for a great visual. The T-Rex did eat the Heroes, even leading to chosing a Flak Jacket over Pride.

Ambuscade had 2 traps set up.. and both went off, 1 on the turn that the other set up!

He also had a turn of Run and Gun, Quick Stim Patch, Quick Stim Patch and Armed and Dangerous, that gave us a little scare. Ultimately however he never got his Personal Cloaking Device back in play after losing it on the first turn and the heroes triumphed.

 

 

No heroes were incapacitated, dinosaurs were still in play (T-Rex and 2 Raptor Packs-none died, hell, the only damage to them came from Expat using a Hollow Pointed Assault Rifle), Villain defeated by the Volcanic Erruption! Expat could have done it but

*looks at cards* *looks at Ambuscade on 1HP* *looks at cards again*

"You aren't worth the bullet"

*draws 2*


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Greywind
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Defeated.

No incap.

No wildlife.

lynkfox
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Nielzabub wrote:

I'm just curious, Was Tempest being captured inevitable, or was it due to the Warden Hoefle condition or Tempest being incapacitated?


it was a combination of him getting in capped in 3 games and the warden being out. It was the ending I was hoping for honestly :p

if prison riot had been out first, instead of going to insult primalis for the continuing story with yl and cr, we would have shifted to rook city and spite being freed from the block... but twice now Bbs dastardly plan has been foiled. With only two chapters left what's his last trick up his sleeve?


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Ambuscade defeated.

No heroes incapacitated.

No dinos.

Chrono got his hat out early and just kept on playing two Sudden Contracts, Displaced Armory or Ranger's Mark until Ambuscade was buried in bounty notices.


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Pydro
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Heroes win!

No incap.

No dinos.

 

The game started out slow, but 2 things really made it easy work. 1) Inspiring Presence and 2 Obsidians Fields really boosted Chrono-Ranger, who had Hunter and Hunted with 2 bounties, and Expat, who had both Pride and Prejudice in play 2) YL having Lead from the Front and Next Evolution really stopped most of Ambuscade's damage, and essentially only gave us the bonus from Obsidian Field.


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Nielzabub
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Heroes won.

Nobody died.

No dinosaurs were in play, Chrono and Expat killed them all.

Other things to note; Two Obsidians at the end as well as a Sonic mine were all that remained on the board. I actually managed to get Prejudice and Quickdraw in my opening hand which rarely happens and was pretty nice. This is the only game with Chrono where I didn't get Jim's Hat, but he still managed to quite a bit of damage.


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*Looks at date of last post, sighs deeply*


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