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The Best Heroes-A Statistical Community Effort

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Matchstickman
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Damnit!

 

I just submitted a bunch of games and messed up some of the stats, any way to correct them or do I just resubmit the data correctly?

 

(I submitted 2 games I had won but left the incapacitated boxes ticked on all heroes, looks like they won from beyond the grave!)


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lynkfox
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let me knw Matchstick, which games they were, and Ill go in and fix them manually. Thats really the only way to do it.


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Melonball
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When looking at the villain wins stat, is that the number of times the villain has won, r E number of Ives the heroes won against him?

lynkfox
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its not cleare on the Tracker page (with all the raw data) because im lazy, and i know what i want, but that is actually the Loss Rate. - ie, how many times the heroes have /lost/ against that villain.

 

Im pretty sure i put a comment on the official reporting one but I may not have, and when i update the report in feburary, ill get some better explination on there.

 


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ketigid
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In what manner did the game end? HP Incapacitation. Does this refer to heroes HP Incapacitation, i.e. a loss? Or villain HP Incapacitation, i.e. a win?

Ameena
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I figured it must be the heroes being beaten by losing all their hp, since very few villains become Incapacitated when beaten - only the Operative and the nine members of the Ennead, as far as I can remember. And this part is for alternative game-ending conditions, so if the game didn't end by you beating the villain by reducing them to zero hp, it's asking how did the game end instead?

That's how I read it, anyway.


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lynkfox
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it is for heroes. I'll make a note to make that clearer. If you put it in for the villain it doesn't matter - I filter out only the ones I want :)


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ketigid
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I see. For my last games (rows 470 and 471), remove HP Incapacitation for me because we won by the standard victory condition.

Also, it's Incapacitation (not Incapitation).

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*doh* spelling.


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Wendell
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This question is a bit confusing (And by that I mean: I don't understand it at all).

In what manner did the game end? (For non standard Victories)Enter: Incapacitated if every hero was taken out, or a cards alternate loss - such as TerraLunar Beam, or Self Destruct Sequence

  •  HP Incapacitation (Heroes)
  •  Relic Victory (Gloomweaver)
  •  Terra Lunar Impulsion Beam (Baron Blade)
  •  Minion Overrun (Voss)
  •  Omnitron's Devices After Omnitron died

Shouldn't it say "non standard defeats" ? What does the first one ("HP Incapacitation (Heroes)") mean? And if it just mean that all the heores were incapacitated, how is that non standard? And what does " Omnitron's Devices After Omnitron died" mean? Sorry for being so clueless, but I like to submit my results, and i always have doubst about that one.

Ronway
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I can answer the last one, as it is just basically added information for if somehow a team end up dieing after Omnitron has been defeated but drones are still in play. Since the game continues as long as there is still a device in there. Sure it's still going to be a HP incap. loss but it would be interesting to know when people lose after that point, right?

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But then a Relic Victory for Gloomweaver I had interpreted as beating Gloomy by destroying his relics rather than reducing him to 0hp. If he gets out all his relics he doesn't auto-win, he just flips. The only way Gloomy can win is if heroes are all Incapacitated...unless you're fighting on Mars, I suppose, in which case technically everyone loses...


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Its a single question to make it only one field foreasy data parsing - but its for the manner in which the game ended -  Yes, gloomys is victory for the players, and the rest are defeats for the players. But gloomy is the only one with a manner in which to defeat him that does not require HP = 0. 

 

ill try and make the question more clear


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Ronway
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Looks like I made a mistake on one of my games I input. Row 502 should of been recorded as a loss.

ketigid
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Today's the last day of Jan 2013, I am soooooo looking forward to the consolidated statistics. Are we having a monthly stat? Or every-game-ever stat?

lynkfox
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every game ever :) ill be updating the report page sometime this evening, around 8 or 9est most likely.

it will be every game ever so that we get a really good and comprehensive data pool.

and I'm excited too!


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https://docs.google.com/spreadsheet/ccc?key=0AqClP82b_XgZdGJKUVJRakJmZ3RMX2pFUjB3MEtBWHc#gid=0

 

Everything is updated on the Tracker except the individual hero pages

 

Because its 1230 am, and i have to be up for work at 630am. :P

 

Ill update those tomorrow afternoon. I also realized i havent yet done a calculation for some statsso i have to figure that part out sstill

 

 

However, some fun stuff is already seen

 

twice has the Ennead flipped without being on Advanced! Wowow!

Gloomweaver has had all his relics destroyed and sent back to the realm he came from 9 times!

Baron Blade has dropped the Moon into the eart 3 times!

The Chairman still reigns supreme with a 55% loss rate. 

Akashbuta has dropped, now the easiest villian to defeat at just 12.5% loss rate

Legacy continues to rack up as the best hero (excluding a few promos that are above him but have less then 10 games) with a 78% win rate.

Again, excluding promos and upcoming heroes with less than 10 games, MR Fixer comes out to be the least effective, with only a 60% win rate


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ketigid
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Interesting... Normal Blade is more dangerous than Bomber Blade. And Bomber Blade was supposed to be a redesign to make him harder.

Cosmonaut Zero
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I think there's probably some self-selection going on there. The easiest villains probably get played more by newer players than experienced players, and they also probably tend to get played on advanced more often (it doesn't sound like those overall loss rate number took advanced into account).


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Ameena
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My games (I've uploaded a few, but less than twenty so far I think) are probably gonna bias things toward Legacy somewhat (and the Adept), since my partner plays him in more or less every game we play, lol.


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that's the beauty here the ameena. With over 500 games were finally getting to a point where one persons style is not going to overly influence. Even matchstick only has 40 games, something like percentage

and yeah the overall difficulty of villains is overall, all games. But you can see how many advance games and wins they have on the details page to draw you're own conclusions. Baron blade is probably due to new players... or do we just totally underestimate the ol doctor?


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Cosmonaut Zero
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I don't really play Blade unless I'm with new players, FWIW.


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zelink551
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Brilliant Work! Added to the Original Post. This is amazing guys, keep the posts coming.

We are really getting to where the number of games is very statistically significant

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True enough for  alot of us. We pick up blade everyonce and a while, just for fun. Note, he's also only been played on adnvaced once per our statistics. Interesting.

 

And for everyone - Individual detail hero data is now in the sheet.

 

 

if you do some self cacluating,  its interesting to see - Unity may have the best Incap side - in roughly 23% of the games she was incapped, they still won - which is about a percent higher than the next closest, Visionary (22%)


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zelink551
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I find it interesting that Wraith is at the bottom of the pack, in that ~60% group.

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Wanna know how awesome Absolute Zero is? He has taken on Ambuscade 1 time and pulled 8 victories. That's what I call pure talent.

Melonball
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lynkfox wrote:

Baron blade is probably due to new players... or do we just totally underestimate the ol doctor?

Just saying: I've never lost to the chairman on advanced...but today I lost to baron blade on normal.

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zelink551 wrote:

I find it interesting that Wraith is at the bottom of the pack, in that ~60% group.

It is quite strange, yes... Bunker is also down here. It would be interesting to know more about these games. Maybe I should take a look at each game they were in, and see if there is something interesting there...

I am not surprised by Baron Blade : he is easy to defeat - most of the time. But when he wins, he wins big, and fast.

Maybe we should add a "subjective player experience level" to the datas : do you consider yourself/your team [a beginner / somewhat experienced / experienced ]?

I will begin reentering my games. Freedom Five, Forward !


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Ronway wrote:

Wanna know how awesome Absolute Zero is? He has taken on Ambuscade 1 time and pulled 8 victories. That's what I call pure talent.

 

oops. Forgot the 0. XD 10/8 is his record :P

 

 

I too find it interesting that heroes we consider so very powerful (wraith, abzero, haka) are all in the 60s. Which to me actually says they are 'Working as Intended' because a 60% win rate seems like a very valid win rate scenario. I want you to win just over half of your games, close to 2/3rds. With the overall win rate being 65% over all games, you can see that its bumped up by heroes like Tempest and Legacy, but the fact that 9 heroes vrs 7 heroes (ignoring for the moment promo's, playtesting with less than 15 games or so) are under 70%, its kind of cool to see.

 

What I wonder is now, how does Christopher, Adam, and Paul see these stats? Is this what they intended? Are the heroes lining up with their internal perceptions of how the game should be coming out? Are they thinking that perhaps Akashbutah should be more difficult than a 12% loss rate?

 

 

One thing youll probably notice about Baron Blade this time around, he's fallen into the mid 30% for a loss rate against - meaning that most likely, while being more dangerous than any of us take us for as experienced players, he is actually one of he well balanced villains, hitting right in that sweetspot of about 1/3rd of games lost - which seems to be the overall level of the game. Which is cool to know!


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There is another thing that makes me marvel at game balance. I did not look at other players data for this, but most of my games, with four heroes, take exactly 7 rounds. I find this quite impressive. It also makes me wonder how many rounds three characters / five characters game can take, and if the duration differences have any impact on the perceived abilities and tactics of each hero...


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We just had a couple of...interesing games. Firstly, we had Tempest, the Adept, and Bunker (I've started playing just one hero while my partner plays two - I was the Adept in this game) versus Spite. We eventually managed to very, very slowly claw our way to victory with the Adept and Tempest spamming heals and damage soak to counter the toxic-damage-and-discard-cards drug while Bunker used Turret Mode to plink away at him. The game lasted about an hour and a half but we managed to defeat the bugger with Bunker and Adept's hp at around 2-5 while Tempest was around 11 or something.

Then we had a game versus Gloomweaver - me as the Adept with my partner playing Tachyon and Mr Fixer. It was already not going very well when we had the Chosen Disciple come out in the first round and do five damage in one hit (due to there being three zombies in play at the start, of course). Later we had pretty much every other type of cultist out (two of the one who deals fire and infernal damage) and several zombies. And Strength of the Grave. Within a couple of rounds of starting we were all in or approaching single figure hp totals. Tachyon went down first, then Mr Fixer followed a few rounds later, and finally the Adept. We'd destroyed the Pouch of Bones and had half-destroyed the Grimoire of Curses (which had come out while the Pouch was still at around half health). All in all, rather embarrassing to have been defeated by Gloomy (first time for us), but the cards just went his way. The skinny bastard :P.


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https://docs.google.com/spreadsheet/ccc?key=0AqClP82b_XgZdFVreEhkOWJYcmlvcDNMbWppejh5aGc#gid=5

 

on that page, over on the right, you can see the # of rounds for people who have recorded it.

 

22 games -  7 rounds

25 games - 8 rounds

28 games - 6 rounds

 

so yes that appears to be the desired time limit, 6-8 rounds. :)


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Ameena
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Lol, our last game against Spite (the one detailed in my previous post on this thread) lasted a record (for us) fifteen rounds! Our fastest has been five rounds (Baron Blade) but mostly then seem to last roughly between six and ten rounds. The thrashing we got from Gloomy earlier took nine.


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I don't know that I would want Akash'Bhuta to be more difficult.  All of her games involve her playing cards and shuffling her deck multiple times in a turn.  I worry that if she was beefed up or made to be more challenging that it would just result in the game being more tedious rather than more of a challenge.  Even when she plays five billion cards with multiple Eruptions and Environment plays, her games are still pretty awesome.


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Yeah, Akash'Bhuta feels really fun to me. She's easy if you can manage the stuff she has out, but there's always going to be a couple times per game when she spikes tons of cards so fights against her have a really fun and interesting texture. With certain environments she can be a real bear, too.

I wonder how much of that number is sampling bias. I mean, you've already got an expansion at that point so you're probably not going to be playing Akash'Bhuta if you don't have at least one experienced player at the table.


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lynkfox
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True, you can look at the # of games played - akash only has 30ish games compared to Baron Blades almost 60 games. We're still in low numbers data wise for individual aspects of the game, but its coming together. 


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Urgh, we had a game against her last night that lasted about an hour and forty minutes or something. We eventually managed to wear her down but it took ages. The last few games we've played I've reverted to playing just one hero (making a total of three in the team), and those games have seemed more difficult and/or lasted longer than usual.


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zelink551
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Based on the stats, 4 players appears to be the general sweet spot for winning.

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Here's something we might add: an option for resigned games.  I had a three player game against Iron Legacy where I was playing Nightmist.  I had a situation where Nightmist could survive for a real long time, but her allies were dead, and concluding the game on damage was going to be a struggle.  Since I was playing the game with other people, I conceded, rather than exclude them and play with myself for an hour or two.

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sure, ill add that as an option to the ending question

 


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Areson09

 

I see in your comments you still dont get the ending question

 

If you do the normal victory, that is if the Villain reaches 0 HP and you win, you enter nothing into that question.

 

If you have some form of alternate endign to the game (Such as Terra Lunar Beam smashes the moon into the earth, or you remove all of gloomweavers relics and end the game by his alternate condition) then you use that question


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Just going to upload my stats for this weekend. We had our longest ever game (at least, since I started keeping track of stats), versus Akash'Bhuta which took about an hour and forty minutes, lasting twenty-three turns! We also had our shortest ever game (again, since stats have been kept), this one against the Ennead, who had their arses handed to them on a plate over the course of a measly four rounds, lasting about fifteen minutes. The game before that, versus Baron Blade, also lasted fifteen minutes, but was two rounds longer.

I do recall that we once got beaten by Voss in about ten minutes, however. I think we may have had a similar game against the Matriarch at one point, both of these ages ago, though.


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lynkfox wrote:

Areson09 I see in your comments you still dont get the ending question If you do the normal victory, that is if the Villain reaches 0 HP and you win, you enter nothing into that question. If you have some form of alternate endign to the game (Such as Terra Lunar Beam smashes the moon into the earth, or you remove all of gloomweavers relics and end the game by his alternate condition) then you use that question

 

Thanks. I see you added some clarifying text (or maybe I missed that text before). In case you hadn't thought of it, another way to make the question clear would be to add 'Villain reached 0 HP' as one of the choices.


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flamethrower49 wrote:

Here's something we might add: an option for resigned games.  I had a three player game against Iron Legacy where I was playing Nightmist.  I had a situation where Nightmist could survive for a real long time, but her allies were dead, and concluding the game on damage was going to be a struggle.  Since I was playing the game with other people, I conceded, rather than exclude them and play with myself for an hour or two.

The EXACT same thing happened with my group last night!  And then we faced off against Miss Information.  We REALLY wish we would have playtested her more.  Games against her are like pulling teeth!  We won, but only after we realized we made a rather large mistake with one of her cards.  It was pretty unsatisfying...


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Great statistics.

 

zelink551 wrote:

Based on the stats, 4 players appears to be the general sweet spot for winning.

 

Wonder how many of those are 2 player controlling 2 each versus 4 players 1 Hero each.

The difference being you have 2 player syncing better than 4 players. Assuming you do not play open hand? 

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Subjectively, I don't notice a big difference in effectiveness between a 2 player game and a 4 player game. It's somewhat simpler to coordinate with only 2 players, but with 4 players you have more discussion and more eyes on potential threats. Then again, apparently my group plays relatively slowly? Because our normal games can last 2 hours easy. We spend a lot of time asking what other players can do and talking things over. We're BIG on table talk.


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If my games could have more players, they would, but there's only two of us. I prefer to play as one hero so that I can focus better on the one deck, plus it means I have space to lay out my cards without them overlapping (especially in the case of characters like the Adept, the Wraith, and Nightmist, whoe end up with loads of cards in play or in-hand). I don't reckon we've played enough three-hero games yet to see how different they are from the four-hero ones. We've lost a few but we've won most games. And while we had our longest and second-longest ever games this weekend (when we played with three heroes), we also had our shortest ever game. At least, our shortest ever since I started keeping track of the stats - we've had one or two ten-minute wipes on previous occasions :P.


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Lynkfox, I had problems recently with the form, and just confirmed that some of my recent games have been entered twice - I'm sorry to give you more work, but you'll have to delete my cloned games (unless there's a way I could do it myself ?).


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ill fix im. Its unforutnately getting slower and there isnt much I can do about that :p

 

its a limitation of gdocs.


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Ameena
Ameena's picture
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Last seen: 3 years 3 weeks ago
Playtester
Joined: Oct 15, 2012

Since I started keeping stats, we've played around 40 games and had only six losses...three of which were this weekend! Somewhat embarrassingly, one of those losses was to Baron Blade, of all people :P. At least he didn't manage to crash the Moon - instead he ended up getting out two Backlash Fields (while the environment got out an Obsidian Field as well), meaning a total of eight retaliation damage :P. The only hope we had of getting rid of any of it was if Wraith turned up a Grappling Hook (the other heroes in play were Legacy and Haka), which unfortunately, she didn't :P.

Also, to top it off, that was our first game of the weekend and we finally got my dad to join in - I told him "Okay, we'll do Baron Blade - he's really easy to beat, and Insula Primalis is one of the easier Environments to play in so we'll go there as well...". So that was good :P. And then we got our arses kicked by Apostate a couple of games later, the first time we've ever been beaten by him :P.

Then, today, the two of us decided to finish up with the combination that always seems to work out well, with fun along the way - Akash'Bhuta in Insula Primalis, with Legacy and Ra...and my partner chose Tempest as the third hero. Lots of burning ensued (unfortunately we never managed to get the Volcanic Eruption/Flesh of the Sun God combo) and we kicked her arse in a record half an hour :D.


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